I have not been able to figure out yet how to assign "drawables" to an Image Target during run time.
I have now called a function through the "OnImageRecognized" event:
This function "spawnSphere" instantiates a sphere prefab. But I do not know how to parent this to the drawable...:
I am a beginner programmer and understanding some of the syntax has been a challenge for me.
Thanks for your support.
Dikshita Sakthivel
I have not been able to figure out yet how to assign "drawables" to an Image Target during run time.
I have now called a function through the "OnImageRecognized" event:
This function "spawnSphere" instantiates a sphere prefab. But I do not know how to parent this to the drawable...:
I am a beginner programmer and understanding some of the syntax has been a challenge for me.
Thanks for your support.