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Error when build Android

Hello,

I try to use your SDK for Unity to build a simple test project for image tracking on Android.

But when I launch the build I have this errors :

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> Configure project :launcher

Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.4.30f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\30.0.2\package.xml. Probably the SDK is read-only

Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.4.30f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only

Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.4.30f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only

Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.4.30f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only


> Task :launcher:preBuild UP-TO-DATE

> Task :unityLibrary:preBuild UP-TO-DATE

> Task :unityLibrary:preReleaseBuild UP-TO-DATE

> Task :launcher:prepareLintJar UP-TO-DATE

> Task :unityLibrary:checkReleaseManifest

> Task :unityLibrary:processReleaseManifest

> Task :unityLibrary:compileReleaseAidl NO-SOURCE

> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE

> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE

> Task :unityLibrary:generateReleaseBuildConfig

> Task :unityLibrary:generateReleaseResValues

> Task :unityLibrary:generateReleaseResources

> Task :unityLibrary:packageReleaseResources

> Task :launcher:preReleaseBuild

> Task :launcher:compileReleaseAidl NO-SOURCE

> Task :launcher:compileReleaseRenderscript NO-SOURCE

> Task :launcher:checkReleaseManifest

> Task :launcher:generateReleaseBuildConfig

> Task :launcher:generateReleaseSources

> Task :unityLibrary:generateReleaseRFile

> Task :unityLibrary:prepareLintJar UP-TO-DATE

> Task :launcher:mainApkListPersistenceRelease

> Task :unityLibrary:generateReleaseSources

> Task :launcher:generateReleaseResValues

> Task :launcher:generateReleaseResources

> Task :unityLibrary:javaPreCompileRelease


> Task :unityLibrary:compileReleaseJavaWithJavac


> Task :unityLibrary:bundleLibCompileRelease

> Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE

> Task :unityLibrary:mergeReleaseShaders

> Task :unityLibrary:compileReleaseShaders

> Task :unityLibrary:generateReleaseAssets

> Task :unityLibrary:packageReleaseAssets

> Task :unityLibrary:bundleLibRuntimeRelease

> Task :unityLibrary:processReleaseJavaRes NO-SOURCE

> Task :unityLibrary:bundleLibResRelease

> Task :unityLibrary:mergeReleaseJniLibFolders

> Task :launcher:mergeReleaseResources

> Task :launcher:javaPreCompileRelease

> Task :launcher:createReleaseCompatibleScreenManifests


> Task :launcher:processReleaseManifest FAILED


See http://g.co/androidstudio/manifest-merger for more information about the manifest merger.



> Task :unityLibrary:transformNativeLibsWithMergeJniLibsForRelease


Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.

Use '--warning-mode all' to show the individual deprecation warnings.

See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings

28 actionable tasks: 25 executed, 3 up-to-date


UnityEngine.GUIUtility:ProcessEvent (int,intptr)


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image


Note: D:\0_test\New Test Wikitude Android\Temp\gradleOut\unityLibrary\src\main\java\com\unity3d\player\UnityPlayerActivity.java uses or overrides a deprecated API.

Note: Recompile with -Xlint:deprecation for details.

[:core-1.24.0:] C:\Users\bperrote\.gradle\caches\transforms-2\files-2.1\a723e1513055ccad2098571b45ae0c2f\AndroidManifest.xml:30:9-54 Error:

 Missing 'package' key attribute on element package at [:core-1.24.0:] AndroidManifest.xml:30:9-54

[:core-1.24.0:] C:\Users\bperrote\.gradle\caches\transforms-2\files-2.1\a723e1513055ccad2098571b45ae0c2f\AndroidManifest.xml Error:

 Validation failed, exiting


FAILURE: Build failed with an exception.


* What went wrong:

Execution failed for task ':launcher:processReleaseManifest'.

> Manifest merger failed with multiple errors, see logs


* Try:

Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.


* Get more help at https://help.gradle.org


BUILD FAILED in 3s

Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8


UnityEngine.GUIUtility:ProcessEvent (int,intptr)



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CommandInvokationFailure: Gradle build failed. 

C:/Program Files/Unity/Hub/Editor/2019.4.30f1/Editor/Data/PlaybackEngines/AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2019.4.30f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-5.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"


stderr[

Note: D:\0_test\New Test Wikitude Android\Temp\gradleOut\unityLibrary\src\main\java\com\unity3d\player\UnityPlayerActivity.java uses or overrides a deprecated API.

Note: Recompile with -Xlint:deprecation for details.

[:core-1.24.0:] C:\Users\bperrote\.gradle\caches\transforms-2\files-2.1\a723e1513055ccad2098571b45ae0c2f\AndroidManifest.xml:30:9-54 Error:

 Missing 'package' key attribute on element package at [:core-1.24.0:] AndroidManifest.xml:30:9-54

[:core-1.24.0:] C:\Users\bperrote\.gradle\caches\transforms-2\files-2.1\a723e1513055ccad2098571b45ae0c2f\AndroidManifest.xml Error:

 Validation failed, exiting


FAILURE: Build failed with an exception.


* What went wrong:

Execution failed for task ':launcher:processReleaseManifest'.

> Manifest merger failed with multiple errors, see logs


* Try:

Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.


* Get more help at https://help.gradle.org


BUILD FAILED in 3s

Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

]

stdout[


> Configure project :launcher

Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.4.30f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\30.0.2\package.xml. Probably the SDK is read-only

Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.4.30f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only

Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.4.30f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only

Exception while marshalling C:\Program Files\Unity\Hub\Editor\2019.4.30f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only


> Task :launcher:preBuild UP-TO-DATE

> Task :unityLibrary:preBuild UP-TO-DATE

> Task :unityLibrary:preReleaseBuild UP-TO-DATE

> Task :launcher:prepareLintJar UP-TO-DATE

> Task :unityLibrary:checkReleaseManifest

> Task :unityLibrary:processReleaseManifest

> Task :unityLibrary:compileReleaseAidl NO-SOURCE

> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE

> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE

> Task :unityLibrary:generateReleaseBuildConfig

> Task :unityLibrary:generateReleaseResValues

> Task :unityLibrary:generateReleaseResources

> Task :unityLibrary:packageReleaseResources

> Task :launcher:preReleaseBuild

> Task :launcher:compileReleaseAidl NO-SOURCE

> Task :launcher:compileReleaseRenderscript NO-SOURCE

> Task :launcher:checkReleaseManifest

> Task :launcher:generateReleaseBuildConfig

> Task :launcher:generateReleaseSources

> Task :unityLibrary:generateReleaseRFile

> Task :unityLibrary:prepareLintJar UP-TO-DATE

> Task :launcher:mainApkListPersistenceRelease

> Task :unityLibrary:generateReleaseSources

> Task :launcher:generateReleaseResValues

> Task :launcher:generateReleaseResources

> Task :unityLibrary:javaPreCompileRelease


> Task :unityLibrary:compileReleaseJavaWithJavac


> Task :unityLibrary:bundleLibCompileRelease

> Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE

> Task :unityLibrary:mergeReleaseShaders

> Task :unityLibrary:compileReleaseShaders

> Task :unityLibrary:generateReleaseAssets

> Task :unityLibrary:packageReleaseAssets

> Task :unityLibrary:bundleLibRuntimeRelease

> Task :unityLibrary:processReleaseJavaRes NO-SOURCE

> Task :unityLibrary:bundleLibResRelease

> Task :unityLibrary:mergeReleaseJniLibFolders

> Task :launcher:mergeReleaseResources

> Task :launcher:javaPreCompileRelease

> Task :launcher:createReleaseCompatibleScreenManifests


> Task :launcher:processReleaseManifest FAILED


See http://g.co/androidstudio/manifest-merger for more information about the manifest merger.



> Task :unityLibrary:transformNativeLibsWithMergeJniLibsForRelease


Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.

Use '--warning-mode all' to show the individual deprecation warnings.

See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings

28 actionable tasks: 25 executed, 3 up-to-date

]

exit code: 1

UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <a83396a2554740a886f5ffb57e40eb15>:0)

UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <a83396a2554740a886f5ffb57e40eb15>:0)

UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <a83396a2554740a886f5ffb57e40eb15>:0)

UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <a83396a2554740a886f5ffb57e40eb15>:0)

UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <a83396a2554740a886f5ffb57e40eb15>:0)

Rethrow as GradleInvokationException: Gradle build failed

UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <a83396a2554740a886f5ffb57e40eb15>:0)

UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <a83396a2554740a886f5ffb57e40eb15>:0)

UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <a83396a2554740a886f5ffb57e40eb15>:0)

Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.

UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <a83396a2554740a886f5ffb57e40eb15>:0)

UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <a83396a2554740a886f5ffb57e40eb15>:0)

UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <a83396a2554740a886f5ffb57e40eb15>:0)

UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <a83396a2554740a886f5ffb57e40eb15>:0)

UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <fdb4e7a229ae4ef791f6716e71e93744>:0)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)



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Build completed with a result of 'Failed' in 108 seconds (108199 ms)

UnityEngine.GUIUtility:ProcessEvent (int,intptr)



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UnityEditor.BuildPlayerWindow+BuildMethodException: 4 errors

  at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002bf] in <fdb4e7a229ae4ef791f6716e71e93744>:0

  at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <fdb4e7a229ae4ef791f6716e71e93744>:0 

UnityEngine.GUIUtility:ProcessEvent (int,intptr)



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I use Unity 2019.4.30f1

"bperrote" is my user on the PC

"D:\0_test\New Test Wikitude Android" is the path of the project

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