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Geo location in Unity


I'm starting using Wikitude, wondering if I can have some advice concerning geolocation. I want to position object at real world coordinate with `high accuracy`.
Is there such features available in Wikitude, I read some problems in Unity about casting lat and long in float, thus reducing accuracy of GPS input.
Another big question I have is if an external antenna on a tablet, can be access by Unity.

Anyone with experiences of this kind of work.

Looking forward to developp with Wikitude

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We currently don't offer the geobased AR feature in our Unity SDK - we'll plan to add this in 2019, but it's not there yet. If you wish to work with geobased AR, then for now you'd need to work with our JS API, Cordova, Xamarin exetension.



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