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3D Encoder does not correctly render semi-transparent components from StretchUp FBX model

In StretchUp Pro 2018 I create a model (see attachment) that has components with semi-transparent sides.

When I export this model into FBX and import into 3D Encoder it does not correctly render the opacity/transparency of the components in the model (see attached).

Any idea what I'm doing wrong?



**correction SketchUp not StretchUp :)

anybody from wikitude able to confirm whether 3D encoder can handle transparency?

Hi Mikey,

it should be able to handle transparency. The car model we're using in our samples does have transparent windows for example. Would it be possible to have the source FBX so I can have a look what's happening as it passes through the encoder?

- Daniel

yeah sure - fbx attached.


(186 KB)

...this is how it comes out in the encoder.

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