Although best practive is to call ".destroy()" of every object (incl. animations) in your scene and create the new objects afterwards, there is a function called AR.context.destroyAll() which wipes away everything from the scene (incl assets/radar/trackers etc.). Use wisely ;-)
Best regards, Andreas
about 3 years ago
I would like to implement a method that stop the generation of all drawable previously generated.
I haven't found any method to do so , is there any way to restart architectView?