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unity plugin android build error

unity plugin android build error


Hi Nicol i just read documentation 
Android version currently in development guess and 
i am using MAC OSX yosemite 
http://www.wikitude.com/developer/documentation/unity#_48_INSTANCE_Zk7M2pQVPDDi_=changelog.html%23wikitude-sdk-5

Hi Everyone,

I have the same error as well, I've just downloaded the Unity plugin and I use the same version of Unity (5.1.1f1) on OSX.

Cheers

WikitudeUnityExample project

 

I couldn't export android project because of those error
 

I already tested on iOS device it was working 

 

Wikitude plugin 1.0.0

 

Unity3d 5.1.1f1

 

could u guys give some explanation

 

DirectoryNotFoundException: Destination directory not found: Temp/StagingArea/libs/arm64-v8a

System.IO.File.Copy (System.String sourceFileName, System.String destFileName, Boolean overwrite) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.IO/File.cs:120)

UnityEditor.FileUtil.UnityFileCopy (System.String from, System.String to, Boolean overwrite) (at /Users/builduser/buildslave/unity/build/Editor/Mono/FileUtil.cs:207)

UnityEditor.Android.PostProcessAndroidPlayer.ProcessAARPlugins (System.String stagingArea)

UnityEditor.Android.PostProcessAndroidPlayer.PostProcessInternal (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options)

UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options)

UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (BuildPostProcessArgs args)

UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:316)

UnityEditor.HostView:OnGUI()

 
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