new AR.GeoObject(luogo, {drawables: {cam: poiHTMLdrawable, radar: radarCircle}}); }
Thanks all.
W
Wolfgang Damm
said
over 10 years ago
You will need to pass clickThroughEnabled: true in the constructor to activate clicking on the HTML content. Addtionally you need to use a dynamic drawable (AR.HtmlDrawable.UPDATE_RATE.LOW).
However setting the update rate to anything else than STATIC might introduce rendering jiggers. Thus it is currently not advised to use any other update rate than STATIC.
L
Luca Ferrarese
said
over 10 years ago
Hi,
after change AR.htmlDrawable.UPDATE_RATE.LOW with clickThroughEnabled, how can i listen for onClick event into myMarker.html?
Luca Ferrarese
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