Start a new topic

ImageTrackable class not giving a drawables definition

 SDK: 9.12 Expert Edition

Unity Version: 2021.3.13f1

What I'm trying to do: I want to create a set of arrows that the user can click to cycle through different drawables rendering on a trackable. My setup code is as follows:


using UnityEngine;

using Wikitude;

public class CycleController : MonoBehaviour


[SerializeField] GameObject[] objectsToCycle;

[SerializeField] ImageTrackable targetToCycle;

[SerializeField] GameObject arrowBack;

[SerializeField] GameObject arrowForward;

public int index = 0;

void Awake()




void OnBack()



void onForward()




The problem: I've read other places that I should be able to accomplish this using However, when I try to do that, I get a compiler error that ImageTrackable has no definition for drawables. Can anyone help me figure out what I'm doing wrong? Thanks.

Login or Signup to post a comment