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Object Tracking instantiated object reference

Is there any way to get reference of object which is instantiated when object gets recognized ?

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Hi Micah,

Do you mean which object target was recognized or a reference to its augmentation/drawable GameObject?


To get the recognized object target's name, add a listener to an ObjectTrackable's OnObjectRecognized(ObjectTarget target) callback (scripting reference). target.Name will give you which object was recognized and is tracked.

To get a reference to the target's augmentation/drawable GameObject, also add a listener to the ObjectTrackable's event callback (or the equivalent ImageTrackable event callback) and retrieve the GameObject via target.Drawable (scripting reference).


Kind regards,
Göki



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