Object Trackable > Drawable
The drawable object comes out by recognizing the Object Tracker,
but the position does not fit well.
Is there an easy way to fix this?
Do I have to hand it one by one?
Is the WTO wrong?
Thank you for your reply.
just to confirm, could you send an image of your scene hierarchy? The drawable in the object trackable should be a prefab and not be placed in the scene itself..
Is the image you sent your drawable's transform? In case you didn't do this already, you can preview the target's point cloud and align your drawable with it.
I am trying to make a VFX Graph effect using Unity's SDF,
but it seems difficult to specify Transform for this part.
It seems necessary to correct this.
from which GameObject was the previously send Transform?
It is a Gameobject that contains the VFX Graph work. I used this with Object Trackable>Drawable. Its location doesn't fit well. Shuriken is no problem.
Could you please provide a picture of your scene hierarchy?
Sorry, I select wrong category, though using Unity SDK.
Hi, Did you get your answer? or is there any way to fix this? I am facing the same issue.
Hello Sang-il YI,
Could you please share some more details?
Do you mind sharing more information regarding your specific issue?
Eventually I worked with Shuriken.
The problem with the position of the VFX Graph is not correct
Wikitude seems to have to be solved...
Which version of the SDK are you using? Expert SDK 9.3.1
Are you using the JS API? No
Are you using any of our Extensions (Titanium, Cordova, Xam arin, Unity)? Unity
If yes, which version are you using? 2019.4.15f1
Send exact steps to reproduce this issue and a video so we can check how we can reproduce this issue. You try it with VFX Graph
we tested drawables with a VFX graph before, and it worked both in the Editor and in a mobile export. To reassure - are you using the Prefabs workflow when using drawables?
A video of the overall setup and the issue would be very helpful!
Do I have to make this adjustment?The drawable objects in your sample are all 0, 0, 0 positions.