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Extended tracking not working properly

I am building the wikitude sample scene for Image target extended tracking. But it seems that the extended tracking is really unstable, although I can see the extended tracking quality changed. And the model is not stable when the image target is lost and snap to camera, stops to update.

What need to be done in order to make the extended tracking work so that the spawned object could stay at position?

I used sdk 8.10 and unity version of 2019.2,15


1 person has this problem

Hi,


Do you see the same behavior if you use the SDK sample app in the same environment / surrounding? As the tracking quality depends a lot on the surrounding, could you share a video showing the scanning process, so we can have a look on the stability where you're testing?


Thx and greetings

Nicola

Hey. I have the same problem. I tried two samples. One with AR Bridge in Expert Edition. Another in Pro Edition with extended tracking. However, there is no difference between regular and extended tracking. I will attach the video. Please note, I think not only we have such a problem.

https://drive.google.com/file/d/1YDW86zx1d9ujO4ntyfpofahnZdktCr02/view?usp=sharing - Pro Edition, Image Extended Tracking Sample. I dragged the bee above to test extended tracking.

https://drive.google.com/file/d/1YFBdZiFNY2NXeGBBA93G5o5BYfiMTY39/view?usp=sharing - Expert Edition Image AR Bridge Sample. I increased the size of the pipe to test extended tracking.

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