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app does not work at launch


I'm building my first ar app for my thesis, I'm a beginner.

If I Test the app on unity it goes well and when I export it on Xcode it is builded with success. The export does not work after the building. The app crash every time.

I'm using the latest sdk for unity. (unity 2018.2)

As the tutorial said I've embeded Bit code and I've added the wikitude library but still not work. 

The error is:

                        dyld:library not loaded 

                       not suitable image found

as you can see in the picture. 

Please how can I fix it!? What I'm missing? I can also send a wetransfer with the Xcode file  if anyone want to help me. 

Thank you so much in advance.

Best regards.

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1 Comment

Hi Paola,

This sounds more like a build / setup issue than an issue with the SDK itself. Did you check iOS and Unity forums for the issue that is occurring? 

Does the SDK sample app build process work for you? You can find details on how to build and run the sample app in the respective SDK documentation. If this is working, make sure that all the steps are followed also for your own application.

Thx and greetings


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