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Device orientation affect object placement on image target


i'm using Unity 2019.2.14 with wikitude SDK 8.10. 

When i build on android my app, there is no problem for tracking.
I keep left landscape orientation => good feet of my GameObject with image target.
When i change device orientation (portrait), no problem for canvas scaling => GameObject is a bit displace on image target.

I sent screens of my build on smartphone with the two orientation for better comparison.

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Thank you for reporting this issue. We were able to reproduce it as well. Unfortunately, I don't have a workaround at the moment, but we'll try to fix it as soon as possible.

Best regards,


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