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CameraView with 3D Object to texture

Hello,


I am trying to save my CameraView (with a 3D element over my ImageTracker) as a picture in Unity. How can I save my CameraView with the 3D Element in it?

I tried the following Code: Wikitude Support

but I couldn't make it work.


Best Regards,

Mohamed

WhatIget.jpg
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Hi, 


Have you tried using the CaptureScreenshot functionality available in Unity?


Best regards,

Alexandru

 Hi,


I didn't want to capture my UI, so I found a solution working with Graphics.Blit


Best regards,

Mohamed

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