Hi,
Are you using the 8.2 release? Is the app using Metal rendering?
Thank you,
Alexandru
Hi,
I am also trying to get a "Pause" Feature to work.
For some reason, this (enabling/disabling the camera) is working on Android but not on iOS for me.
I just get a white background, while the 3D Model is still visible. On Android, the last Camera Frame is still visible.
Any ideas?
Hi,
While I cannot specify an exact that, we should release a new update this month.
Best regards,
Alexandru
Very nice!
When can we expect the update? In a month, half an year or even sooner?
Best regards,
Alex
Hi,
Thank you for the detailed report.
We can confirm that this is a valid issue at the moment, and we have a fix ready for the next update. It will work using the second approach, by disabling the WikitudeCamera.
Best regards,
Alexandru
Alex.kumer
What I am using;
Wikitude Unity SDK 8.0.0
Unity 2018.2.5f1
Device: Aquaris X5 Plus / Nokia 6.1
What I want: Freece the actual frame with the augmented objects.
Hello everyboy. As i shortly described above, I want to hold the camera image and the objects. If the imageTracker found the trackable and the augmented objects got created, I can push an UI button (pause button) which shoud disable the rendering and hold the actual screen with all functionalities of the objects. I tried two different ways.
1.) Try to switch on/off the WikitudeCamera rendering (camera.EnableCameraRendering = false;).