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Textures showing in wt3encoder but wt3 is all black once implemented on app.

When I load my fbx using the 3dencoder, it loads just fine with no errors and shows textures, once I export to wt3 and load it within my app, it is all black.

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This sounds like the light source is missing. Please make sure to follow the best practice guide here (especially the topics regarding the lightsoure):



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