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Platform.cs breaks Building process [SOLVED]

hey there


I just wanted to report, that you need to exclude the class Platform in Platform.cs if you want to build on any platform not supported by Wikitude. You can do that by using:

  

#if (UNITY_IOS || UNITY_ANDROID)
namespace Wikitude
{
    //class and stuff...
    //...
}
#endif

  

Would be nice if we didn't have to do that in the next version ;)


Kind regards,

Simon

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