Start a new topic

The SSL certificate used to load resources from https://www.wikitude.com will be distrusted in M70

Hi,

I am trying to debug the existing samples provided by Wikitude. I am using Chrome DevTool for debugging and the following warning displays (screenshot attached):  

The SSL certificate used to load resources from https://www.wikitude.com will be distrusted in M70. Once distrusted, users will be prevented from loading these resources. See https://g.co/chrome/symantecpkicerts for more information.


I have changed the following line in the index.html file, which works fine 

<script type="text/javascript" src="ade.js"></script>

 I placed architect.js file in the same folder as ade.js and gave correct path but it didn't work. The overall error is as bellow:

image

Please help me with this error so that I will be able to check the JS codes.


Hi,


we will fix the SSL warning before it will be distrusted, you can ignore this for now. 


Do not manually place the architect.js file in your project, it should be loaded with 

  

<script src="https://www.wikitude.com/libs/architect.js"></script>

 Please note that architect.js is already included in the Wikitude component and will not be downloaded  .


Best Regards,

Alex


1 person likes this

 Thank you for the response. I also debugged with the JS file with the following code, but still the same error is occurring while debugging. I also have followed the documentation for debugging and still not success.

<script src="https://www.wikitude.com/libs/architect.js"></script>

 The main thing I would like to do is to check my JS code against errors using Chrome DevTools. Please guide me through this. Thanks

Hi,


do you want to debug the AR experience directly in chrome without running it on a device or do you want to debug it with chrome while running on the device?


Best Regards,

Alex


1 person likes this

Hi,

I want to debug it with chrome while running on device, or the other option is also OK for me if it works. The point is to reduce time while testing my JavaScript codes for AR applications. If I change a single line of code in the AR scene, I have to run it on my device, which is very time consuming. sometimes I use AR.logger to find the bugs but still I have to actually run it on the device.


I am following the guidelines given here, which is not working. Thanks


Hi, 


Please take a look at the on-device-debugging section of the Android JS documentation and try to apply this to your Xamarin project.


Best Regards,

Alex

Login or Signup to post a comment