Good morning Paolo,
3ds Max is telling you that your model/scene uses a material that cannot be represented in the FBX file format; therefore the export thereof cannot be performed.
My guess is, that the FBX export will only accept the standard material and possibly only a subset of its features.
- Daniel
i've already try with the standard material. asap i try again maybe with a new document without any material in library
Paolo Iammarino
with a black imagine in studio encoder and black r.a. image in preview file as a result whitout any textures. what can I do?