1)I want to place the 3d model [wt3] or any 3d model in android on plane surface i don't want image tracking and location for 3d model with your sdk . we want to buy your sdk but this is our business requirement. we want to add the 3d model and we can drag,drop,scale.
or can we use other android native 3d engine with opengl for achieving this.
2)and second thing is create problem with google panoramaView.
Thanks and Regards
Thanks for reply..
We want 3D model/object which can move with camera.we don't want object at particular location.
In instant tracking that object gets invisible if we move camera.
Your question is right.
We have used Augment reality everywhere in app using Wikitude. But for one Use case We want to show that 3d model(wt3) as continuous view above wikitude camera.We are stuck on this last case.
We do have an extensive sample for this use case. You can find the corresponding documentation page here.
In the MarkerTrackingSample class, you would simply remove most of the code and add the following lines in the updatePositionables function:
wikitude::sdk::Matrix4 identity; wikitude::sdk::Matrix4 trans; trans = 0.00962843f; trans = -0.765947f; trans = -0.288562f; trans = 0.0f; trans = 1.33069f; trans = -0.00890594f; trans = 0.0619125f; trans = 0.0f; trans = -0.0833194f; trans = -0.23075f; trans = 0.955458f; trans = 0.0f; trans = 0.0396224f; trans = 0.0450674f; trans = -0.396882f; trans = 1.0f; it->second->setWorldMatrix(identity.get()); it->second->setViewMatrix(trans.get()); it->second->setProjectionMatrix(_projectionMatrix.get());
If you use the car.wt3 model, it will float nicely in the middle of the screen using this transformation. For your use case and model the values of this transformation matrix will obviously be different.
Make sure to call enteredFieldOfVision once. That will set the positionable into the "currently being tracked" state. This causes it to be displayed until you call on exitedFieldOfVision.
You will have to handle handle some things yourself (device orientation change, providing a projection matrix, ...), but all these steps are demonstrated in the MarkerTracking sample and accompanying documentation.