Hi,
Can you try setting the Camera Resolution to SD in the Wikitude Camera inspector. Since this is a performance issue, this is the first thing that comes to mind, since the default is Auto, which might translate to FullHD on your device. If that still doesn't work, maybe you could send us the entire project so that we can debug it.
Best regards,
Alexandru.
Hi Alexandru,
Thanks, that seems to have solved the problem, it's working a lot better now.
Thank you for the help, Felix.
Felix Chippendale
I'm having trouble with the Unity Plugin of the Wikitude SDK. I'm using the latest version of all the software. My application is focused around instant tracking, allowing the user to initialize the AR experience by lining up a virtual model on the screen with the physical object in front of them, however, the problem I'm facing at the moment is that it seems as if the SLAM algorithm is not functioning, because the moment that the phone can no longer see the majority of the original scene, it loses tracking. To see if this was a bug or not, I modified the original instant tracking example provided by Wikitude to suit my needs, and this problem did non arise. I have been as of yet unable to find the bug that is causing this, because from what I can see my script for Instant Tracking contains the same major points as the example, therefore I'm asking if there is an out of the way setting that must be enabled or something of that nature. I have included my script (I am using C#) below, in the event that it can be of use.
I hope to hear from you soon, Felix.