Thanks for the reply
Yes this is something possible. You can simply create a delete button and every time a user clicks this button then call the function to delete the 3D model. Since you are using Unity, and this extension is based on our Native API which uses its own rendering engine, this is something you need to develop yourself as we do not offer samples. We do however offer samples for this specific functionality with our Javascript API.
Thanks
Eva
thisara Sandaruwan
Is it possible to remove spawned 3D model in instance tracking scene in unity.
Thanks