I've recently started building an application for interior design and I've managed to integrate your InstantTracking sample with Ionic2 but after this I need to have accces to more 3D elements (.wt3). So in order to do that I've tried converting .fbx object downloaded from https://www.turbosquid.com/3d-models/giorgetti-bed-51521-3d-max/744885 and on my Encoder app this object is showed up all black and I can't find the reason behind this behaviour.
I think that the issue is because the
FBX Reviewer adds a default light source to the scene, and the
Wikitude3dEncoder imports the scene as is. I
guess the 3D model contains normals on the vertices. Therefore the
encoder assumes that the material is lit. But lighting without a
light source causes black faces. Try
adding a light source to your 3D model. I suggest ambient light (some global light source) and a directional light.
Mihai Alexandru Iordache
Hi there,
I've recently started building an application for interior design and I've managed to integrate your InstantTracking sample with Ionic2 but after this I need to have accces to more 3D elements (.wt3). So in order to do that I've tried converting .fbx object downloaded from https://www.turbosquid.com/3d-models/giorgetti-bed-51521-3d-max/744885 and on my Encoder app this object is showed up all black and I can't find the reason behind this behaviour.