Thank you for your reply, i didn't understand exacltly what do you mean of support channel, my problem more related in designing, is that what you mean???
i have a charecter want to export it to wt3 but when i open it using the encoder, the charecter hands are not in their correct places, they are far from the body, i have tried to put all the charecter parts in a group and container in 3d max, but still have the same problem????
I just opened my fbx file in 3D Encoder, and the objects of my model charecter not in its right place, i have used 3D Max for designing, any suggestions for getting the objects in their place,