You mentioned that you are using our latest SDK 6 version and that you tested with our sample app.
Thanks
Eva
Hi, Thanks very much
As I mentioned I'm testing it on my Nexus5 and I'm using Unity . My Android version is 6.0.1
Thanks very much
Best
Thanks, I'll appreciate if you can give me your apk , maybe my build configuration is wrong.
Thnks
Hi,
Thanks I have already downloaded the package from download page. The package doesn't include built apk file, since I think maybe the build settings are different I asked if you could give me your apk built file so I can test if that's the problem.
Thanks
Hi, I wanted to ask again if you could upload your apk for test. I'm still facing this issue.
Thanks
Thanks very much, I tried to work with SDK 6.1 and my problem still exists. The app you kindly uploaded though works without any problems. So I assume it has something to do with my build settings. I'll appreciate if you can help me and give me your thoughts on this matter and probably tell me what settings exactly you use in your build settings.
Thanks very much
Regards
Hi,
The build settings we use are the ones from sample project provided in the package (not the .unitypackage, but the actual project). We don't do any changes to it when building. With which version of Unity are you trying to build? A version earlier than 5.3 might have issues. Also, which operating system are you using?
Best regards,
Alexandru
m0j1 42420
Hi, I was trying to update my project to sdk6 because of its more accurate detection and also downloaded the wtc for sdk6 from target manager. But the app didn't work and didn't detect my target. I also tried the sample project and tried simple client recognition scene and it also didn't work on my Nexus5.
I appreciate if you can help me with this.
Thanks