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Different metadata in Android and iOS in Unity

Hi, I have some data in my cloud metadata and I can get it in my unity application and parse it as json. my metadata looks like this : 
{
  "Id":5,
  "name" : "myName",
  "obj":[
    {
    "Id" : 2,
    "name" : "myObj"
    }
  ]
}

And I can parse it with a json parser without any problems as it is in a form of a valid json in my Unity in "Android" . However it is different in iOS, if I get my metadata in iOS it looks like this and it has changed and I can't parse it as json :
(
 Id=5;
 name="myName";

 obj=({
  Id=2;

  name="myObj";
 }
)

I can't think of anything and why they are different in Android and iOS. I'll appreciate if you can help me
Thanks


Hi,


Can you please specify which version of the Unity Plugin you are using? Is this a new issue in the 2.0.0 release, or are you using a previous version?


Thank you,

Alexandru.

No it is from previous version, I haven't tested the recently released version 2.0

Hi, 


I was able to reproduce and fix the issue. It will be out in the next update. Sorry for the inconvenience.


Best regards,

Alexandru.


1 person likes this

Great , Thanks very much for your help and support

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