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Different metadata in Android and iOS in Unity

Hi, I have some data in my cloud metadata and I can get it in my unity application and parse it as json. my metadata looks like this : 
{
  "Id":5,
  "name" : "myName",
  "obj":[
    {
    "Id" : 2,
    "name" : "myObj"
    }
  ]
}

And I can parse it with a json parser without any problems as it is in a form of a valid json in my Unity in "Android" . However it is different in iOS, if I get my metadata in iOS it looks like this and it has changed and I can't parse it as json :
(
 Id=5;
 name="myName";

 obj=({
  Id=2;

  name="myObj";
 }
)

I can't think of anything and why they are different in Android and iOS. I'll appreciate if you can help me
Thanks


Great , Thanks very much for your help and support

Hi, 


I was able to reproduce and fix the issue. It will be out in the next update. Sorry for the inconvenience.


Best regards,

Alexandru.


1 person likes this

No it is from previous version, I haven't tested the recently released version 2.0

Hi,


Can you please specify which version of the Unity Plugin you are using? Is this a new issue in the 2.0.0 release, or are you using a previous version?


Thank you,

Alexandru.

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