I have a real problem with my app. I search a long time in the forum but there aren't satisfying solutions. I work on Google Glass with the trial version of the Wikitude framework. My app works all good, the page is displayed with all HTML elements I wrote, but the problem is when it needs to load 3D objects. I have this error : E/libEGL: called unimplemented OpenGL ES API
And I don't understand why. I correctly configure my manifest with the OpenGL 2.0 dependency but strangely, when the app needs OpenGL, it doesn't work. However all displays good in the screen but the 3D object isn't showed in the screen.
Note: Our Google glass SDK is still based on SDK 4 and at the moment it's not planned to update to SDK 5.
Greetings
Nicola
A
Andriamihary Razanajatovo
said
about 7 years ago
Hi,
Finally I found,
I followed the Android tutorial and they use ClientTracker to intialize the tracker. But I looked in the source code of the Google Glass sample and I saw they use Tracker to initialize the tracker.I change it in my code and it works.
My app works but the error called unimplemented OpenGL ES API is always displayed in my logcat. It works but I have the same mistake. That's strange.
Andriamihary Razanajatovo