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3D Model has black parts, which should have a texture

3D Model has black parts, which should have a texture


Hi Roland,

that solved my problem. Some of them were quadratic but not of a power of two size.

 

Many thanks,

Benjamin

What's the size of the texture which does not appear? 

If it's not a power of two, try to resize it to something like 256x256, 512x512, ...

Newer devices seem to reject these textures and let them appear black in combination with some other OpenGL rendering settings. The next WikitudeSDK release (5.1.3) could remedy this by adjusting the settings automatically. 

Hi everyone,

currently I am having trouble with my 3D object in the ARWorld since some parts of it are shown black without any color or texture despite they are displayed correctly in the Encoder. Please note the screenshots. 

Do you have any suggestions?

Many thanks in advance,

Benjamin
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