Below is my code. I'm trying to determine what target was clicked on. Basically we have many targets named based on what is found in our content management system. However I am able to successfully display the overlay which is a play button but can not determine what target was clicked on. Is it possible to pass the target name to the image overlay so when the user clicks on it we can get the actual target name the user clicked on?
var World = {
loaded: false,
init: function initFn() {
AR.logger.activateDebugMode();
this.createOverlays();
},
createOverlays: function createOverlaysFn(arObj) {
Frank Ortner