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Unity3D - Spawned object positioning

Unity3D - Spawned object positioning


I've been using the plugin for Unity3D and made a small quick little touch game. Spawn objects at the target image and they move towards the camera and you tap to destroy the objects. 

Problem is the objects are spawning at the camera position instead of the object at the target image. Anyone have any ideas as to how i can get the objects to spawn where i want them to?


Hi Marc,
Can you add your objects as child of the Trackable? When you do so, they should be placed at the target image position.

Best regards

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