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RecognizedTarget size

RecognizedTarget size


I'm using Android Native SDK, and trying to draw texture same size as recognized target.

Image drawing perfectly, but size is always square (by large side of target).

For example, StrokedRectangle also drawing as square, but not rectangle.

I'm using RecognizedTarget.getModelViewProjectionMatrix() for drawing and I tried to use all the combinations of matrices, but no effect.

What do I need to draw a picture of the same size as the recognized target?

Please, help.




Hello Vladimir,

Yes this is possible. However, since you are using Native SDK you need to render this on your own.

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