I want a Drawable2D to render over a Drawable. I've been reading the documentation and I've already tried renderingOrder but my Model will always be over my AnimatedImageDrawables.
I would like the explosion and lightning over the ghost model.
Source code here.
var animations = new AR.GeoObject(location, { drawables: { cam: , }, renderingOrder: 1 });
What you described is expected behaviour. Currently we always render 2d augmentations before 3d augmentations. Since we are aware of the fact that this could be a limitation for some use cases, we are planning to fix that in our next major release of our SDK.
Bryantcs120