Thank you for the answer. Yeah, something is wrong with the .fbx rig. I´ll try to fix it.
Thanks!
J
Javier García
said
over 7 years ago
Hi again!
Does anyone know how to fix the feet of a character animation to the floor?
In the attached .wt3 the character moves and slides but seem like is flying instead than posed into a floor. The animation is done with 3ds max and exported to fbx. In the Max viewer, the character is fixed right to the "floor".
Thanks in advance!
Regards!
R
Roland Hufnagel
said
over 7 years ago
Did you check the fbx exported?
How does it look in the FBX Reviewer?
Maybe, only the characters ground plane is below zero, while the default grid in the encoder is at zero.
Javier García