This worked for me as well. First i got it to work then suddenly nothing worked. I did as you did and moved from streamingassets->wikitude to root folder streamingassets and now everything works. Thanks
J
Josef.wolfartsberger
said
over 7 years ago
The source .wtc-file is correct and it has 33kb on my local drive. There seemed to be some error with streaming the asset to my mobile phone I guess.
I was now able to fix the issue by moving the wtc file from the StreamingAssets/Wikitude folder to the StreamingAssets root folder. Now the .wtc file on my phone streams correctly and has 33kb. Also the 3D object appears now.
E
Eva
said
over 7 years ago
Hi,
If your wtc file is 0kb then this should be causing the issue. Could you please refer to the documentation here about wtc files?
J
Josef.wolfartsberger
said
over 7 years ago
Ok, I just noticed that this file has 0kb on my device: Androiddata\files\myCollection.wtc
So the file is not streaming successfully from the StreamingAssets folder. Weird...
J
Josef.wolfartsberger
said
over 7 years ago
Hi,
I was testing the Wikitude Unity Plugin in Unity (5.3.4 with Nexus 4). I noticed that the example "Client Recognition - Simple" worked with the car.wtc collection the first time, but as soon as I tried it with an own collection, the 3D object just didn't show up.
- I added my own .wtc to the Streaming Assets folder (contains 1 target)
- I selected this Target Collection in the ClientTracker
- The TargetPattern in the Trackable game object is "*"
- When I build it on my Nexus 4, the WikitudeEye does not appear.
Side note: In the example scene car.wtc is selected by default, but when running the scene, it only shows the 3D object when the magazine pages are visible. Is this behavior intended?
Josef.wolfartsberger