i need to release the hardware camera that wikitude is using inside unity.
reason is, i want to switch to another component that needs the camera without switching to another activity.
is this possible somehow?
greetings
A
Alexandru Florea
said
over 7 years ago
Hi,
The only way to do this right now is to destroy the "WikitudeCamera" script. Also, switching the scene to a new one that doesn't have the Wikitude camera will accomplish the same thing.
Best regards, Alexandru
W
Walter Kumbeiz
said
over 7 years ago
I've already tried to switch to another scene where nothing of wikitude is present inside.
still the camera seems to be in use somehow as i get the following error:
W/CameraBase: An error occurred while connecting to camera: 0
this sounds to me that the camera is still in use by wikitude somewhere. I also tried to explicitly destroy all wikitude objects in the scene with the same result as above. :(
A
Alexandru Florea
said
over 7 years ago
Hi,
I will look into it, sorry for the inconvenience. Would it be possible to post a sample project where this issue is present?
Thank you, Alexandru
W
Walter Kumbeiz
said
over 7 years ago
Thank you! Im sorry as I can't post a sample of my project.
Walter Kumbeiz