I'm looking to allow users to download the AR assets to their device (videos, models, images, etc.). This way they don't have to worry about spotty connectivity and we don't have to package the assets with the apk. Android does not allow you to write to the assets folder at runtime. Is there anyway we can point the ArchitectView's load function to something outside of the assets folder?
Alternatively, does the sdk cache any of the assets if they are loaded from a remote source, and can we manage/use that cache?
Matthew Anderson