The error you see can be neglected when you use ADE. ADE won't understand the architect:// protocol, because it runs in the browser, but that does not cause any problems.
Are you actually close to that position you've mentioned (AR.GeoLocation(42.796841, -1.637549);)? Only then will you be able to see the images.
If it works with relative locations, the same code will also work with GeoLocations.
Best,
Martin
C
Carlos Manero
said
almost 10 years ago
Hi, I am a spanish student, and I am doing the finally proyect, and I am using Wikitude SDK for make an AR World with geolocation.
I dont know to much english.
I have the next problem, if I put this code,using RelativeLocation, it runs and show the geoObject and the indicator.
But if I want to use geoLocation, it doesnt run. Why?
The javascript console, always show the same code error in both cases:
GET architect://architect.js net::ERR_UNKNOWN_URL_SCHEME
There is the code that runs:
var Estadio = {
planetsInfo: null,
init: function() {
var locationSadar = new AR.RelativeLocation(null, 25000, 0, 5000);
var arrowImg = new AR.ImageResource("assets/arrow.png");
var arrowDrawable= new AR.ImageDrawable(arrowImg, 15);
geoObject = new AR.GeoObject(locationSadar);
geoObject.drawables.cam=arrowDrawable;
geoObject.enabled=true;
var indicatorImg = new AR.ImageResource("assets/indi.png");
// Add indicator to geoObject
var indicatorDrawable = new AR.ImageDrawable(indicatorImg, 0.1, { verticalAnchor: AR.CONST.VERTICAL_ANCHOR.TOP });
Carlos Manero