I am also having an issue with scaling a 3D Model on a GeoLocation. I would like to adjust the scale of the model depending on the distance to the user. But the scale stays always the same. Can you please help?
I think it has something to do with my 3D model. When I use earth.wt3 from the 05_3dModels_6_3dModelAtGeoLocation example it works. But my own model does not work...
Can I upload my 3D model maybe, so you can check?
Animation of the planets is done similarly to the 3D Model sample where the circular movement is composed of multiple AR.PropertyAnimations that are combined using AR.AnimationGroups. The animate(planet) function is responsible for creating these animations for a moving planet.
Thank you for the response. But what I mean is that the model does not scale at the first place. So without adding animations. I give it a scale on creation but it is not applied to the model at all.
Maybe I can send you the FBX so you can take a look at it?
Thank you for looking into this! Where can I send the sources to? I already tried email@example.com and firstname.lastname@example.org, but that doesn't work.
Hope to hear from you soon.