HERE I OPENED SIMPLE IMAGE TRACKING SAMPLE FROM THE MAIN MENU: [5.013992 / 285.547602] - OnWindowActivated event - PointerActivated. [0.000076 / 285.563197] - AppCallbacks::InternalSetCursor Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 10.998500 ms System memory in use before: 29.1 MB. System memory in use after: 29.0 MB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 580. Total: 2.704000 ms (FindLiveObjects: 1.265700 ms CreateObjectMapping: 0.085100 ms MarkObjects: 1.234800 ms DeleteObjects: 0.115700 ms) **************************************** __cdecl wikitude::windows::impl::WindowsCameraModuleInternal::WindowsCameraModuleInternal(class wikitude::sdk::impl::WindowsComponent &) this=0x00000176BDABFF70 **************************************** ERROR FindDefaultInterface:CM_Get_Device_Interface_List_Size failed:0x00000000, InterfaceListSize = 1 ERROR SensorOpenByType:Failed to open sensor error:0x0000007E The thread 0x44d8 has exited with code 0 (0x0). **************************************** void __cdecl wikitude::windows::impl::WindowsCameraModuleInternal::doStart(class std::function) this=0x00000176BDABFF70 **************************************** URL Resource loaded successfully. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SampleController:OnFinishLoading() UnityEngine.Events.UnityAction:Invoke() UnityEngine.Events.InvokableCall:Invoke() UnityEngine.Events.UnityEvent:Invoke() Wikitude.<>c__DisplayClass20_0:b__0() System.Action:Invoke() Wikitude.TrackerManagerQueue:Execute() Wikitude.TrackerManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Targets loaded successfully. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SampleController:OnTargetsLoaded() UnityEngine.Events.UnityAction:Invoke() UnityEngine.Events.InvokableCall:Invoke() UnityEngine.Events.UnityEvent:Invoke() Wikitude.ImageTracker:OnTargetsLoadedInternal() Wikitude.<>c:b__36_0() System.Action:Invoke() Wikitude.TrackerManagerQueue:Execute() Wikitude.TrackerManager:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) The thread 0x3bdc has exited with code 0 (0x0). 'Unity Examples.exe' (Win32): Loaded 'C:\Windows\System32\CoreMmRes.dll'. Module was built without symbols. 'Unity Examples.exe' (Win32): Unloaded 'C:\Windows\System32\CoreMmRes.dll' 'Unity Examples.exe' (Win32): Loaded 'C:\Windows\System32\CoreMmRes.dll'. Module was built without symbols. Exception thrown at 0x00007FF8DEC7A388 (KernelBase.dll) in Unity Examples.exe: WinRT originate error - 0xC00DABE0 : 'No capture devices are available.'. Exception thrown at 0x00007FF8DEC7A388 (KernelBase.dll) in Unity Examples.exe: WinRT originate error - 0xC00DABE0 : 'No capture devices are available.'. Exception thrown at 0x00007FF8DEC7A388 (KernelBase.dll) in Unity Examples.exe: WinRT originate error - 0xC00DABE0 : 'No capture devices are available.'. The thread 0x128c has exited with code 0 (0x0). Integrated Camera - {640, 480}@30 - {640, 480}@15 - {320, 180}@30 - {320, 180}@15 - {320, 240}@30 - {320, 240}@15 - {352, 288}@30 - {352, 288}@15 - {424, 240}@30 - {424, 240}@15 - {640, 360}@30 - {640, 360}@15 - {848, 480}@20 - {960, 540}@15 - {1280, 720}@10 - {640, 480}@30 - {640, 480}@15 - {320, 180}@30 - {320, 180}@15 - {320, 240}@30 - {320, 240}@15 - {352, 288}@30 - {352, 288}@15 - {424, 240}@30 - {424, 240}@15 - {640, 360}@30 - {640, 360}@15 - {848, 480}@20 - {960, 540}@15 - {1280, 720}@10 - {640, 480}@30 - {640, 480}@30 - {640, 480}@15 - {640, 480}@15 - {320, 180}@30 - {320, 180}@30 - {320, 180}@15 - {320, 180}@15 - {320, 240}@30 - {320, 240}@30 - {320, 240}@15 - {320, 240}@15 - {352, 288}@30 - {352, 288}@30 - {352, 288}@15 - {352, 288}@15 - {424, 240}@30 - {424, 240}@30 - {424, 240}@15 - {424, 240}@15 - {640, 360}@30 - {640, 360}@30 - {640, 360}@15 - {640, 360}@15 - {848, 480}@30 - {848, 480}@30 - {848, 480}@15 - {848, 480}@15 - {960, 540}@30 - {960, 540}@30 - {960, 540}@15 - {960, 540}@15 - {1280, 720}@30 - {1280, 720}@30 - {1280, 720}@15 - {1280, 720}@15 **************************************** auto __cdecl wikitude::windows::impl::WindowsCameraModuleInternal::start::::operator ()(const struct winrt::Windows::Foundation::IAsyncAction &,enum winrt::Windows::Foundation::AsyncStatus) const this=0x00000176BDABFF70 _startAsync.Completed : AsyncStatus::Completed **************************************** The thread 0x5880 has exited with code 0 (0x0). Integrated Camera - {640, 480}@30 - {640, 480}@15 - {320, 180}@30 - {320, 180}@15 - {320, 240}@30 - {320, 240}@15 - {352, 288}@30 - {352, 288}@15 - {424, 240}@30 - {424, 240}@15 - {640, 360}@30 - {640, 360}@15 - {848, 480}@20 - {960, 540}@15 - {1280, 720}@10 - {640, 480}@30 - {640, 480}@15 - {320, 180}@30 - {320, 180}@15 - {320, 240}@30 - {320, 240}@15 - {352, 288}@30 - {352, 288}@15 - {424, 240}@30 - {424, 240}@15 - {640, 360}@30 - {640, 360}@15 - {848, 480}@20 - {960, 540}@15 - {1280, 720}@10 - {640, 480}@30 - {640, 480}@30 - {640, 480}@15 - {640, 480}@15 - {320, 180}@30 - {320, 180}@30 - {320, 180}@15 - {320, 180}@15 - {320, 240}@30 - {320, 240}@30 - {320, 240}@15 - {320, 240}@15 - {352, 288}@30 - {352, 288}@30 - {352, 288}@15 - {352, 288}@15 - {424, 240}@30 - {424, 240}@30 - {424, 240}@15 - {424, 240}@15 - {640, 360}@30 - {640, 360}@30 - {640, 360}@15 - {640, 360}@15 - {848, 480}@30 - {848, 480}@30 - {848, 480}@15 - {848, 480}@15 - {960, 540}@30 - {960, 540}@30 - {960, 540}@15 - {960, 540}@15 - {1280, 720}@30 - {1280, 720}@30 - {1280, 720}@15 - {1280, 720}@15 The thread 0x2808 has exited with code 0 (0x0). The thread 0x2ecc has exited with code 0 (0x0). The thread 0x4a88 has exited with code 0 (0x0). 'Unity Examples.exe' (Win32): Unloaded 'C:\Windows\System32\CoreMmRes.dll' The thread 0x4750 has exited with code 0 (0x0). The thread 0x8cc has exited with code 0 (0x0). The thread 0x3780 has exited with code 0 (0x0). The thread 0x43b4 has exited with code 0 (0x0). The thread 0x2500 has exited with code 0 (0x0). The thread 0x2c30 has exited with code 0 (0x0). The thread 0x31dc has exited with code 0 (0x0). The thread 0x4530 has exited with code 0 (0x0). The thread 0x3fb4 has exited with code 0 (0x0). The thread 0x5b48 has exited with code 0 (0x0). The thread 0x4e04 has exited with code 0 (0x0). The thread 0x2490 has exited with code 0 (0x0). Integrated Camera - {640, 480}@30 - {640, 480}@15 - {320, 180}@30 - {320, 180}@15 - {320, 240}@30 - {320, 240}@15 - {352, 288}@30 - {352, 288}@15 - {424, 240}@30 - {424, 240}@15 - {640, 360}@30 - {640, 360}@15 - {848, 480}@20 - {960, 540}@15 - {1280, 720}@10 - {640, 480}@30 - {640, 480}@15 - {320, 180}@30 - {320, 180}@15 - {320, 240}@30 - {320, 240}@15 - {352, 288}@30 - {352, 288}@15 - {424, 240}@30 - {424, 240}@15 - {640, 360}@30 - {640, 360}@15 - {848, 480}@20 - {960, 540}@15 - {1280, 720}@10 - {640, 480}@30 - {640, 480}@30 - {640, 480}@15 - {640, 480}@15 - {320, 180}@30 - {320, 180}@30 - {320, 180}@15 - {320, 180}@15 - {320, 240}@30 - {320, 240}@30 - {320, 240}@15 - {320, 240}@15 - {352, 288}@30 - {352, 288}@30 - {352, 288}@15 - {352, 288}@15 - {424, 240}@30 - {424, 240}@30 - {424, 240}@15 - {424, 240}@15 - {640, 360}@30 - {640, 360}@30 - {640, 360}@15 - {640, 360}@15 - {848, 480}@30 - {848, 480}@30 - {848, 480}@15 - {848, 480}@15 - {960, 540}@30 - {960, 540}@30 - {960, 540}@15 - {960, 540}@15 - {1280, 720}@30 - {1280, 720}@30 - {1280, 720}@15 - {1280, 720}@15 The thread 0x4500 has exited with code 0 (0x0). The thread 0x5f24 has exited with code 0 (0x0). Unloading 2 Unused Serialized files (Serialized files now loaded: 0) The thread 0x1458 has exited with code 0 (0x0). HERE I WENT BACK TO THE MAIN MENU VIEW: **************************************** void __cdecl wikitude::windows::impl::WindowsCameraModuleInternal::doStop(class std::function) this=0x00000176BDABFF70 **************************************** The thread 0x1bbc has exited with code 0 (0x0). Exception thrown at 0x00007FF8DEC7A388 in Unity Examples.exe: Microsoft C++ exception: std::bad_function_call at memory location 0x0000002B87CFEC30. Exception thrown at 0x00007FF8DEC7A388 in Unity Examples.exe: Microsoft C++ exception: [rethrow] at memory location 0x0000000000000000. Exception thrown at 0x00007FF8DEC7A388 (KernelBase.dll) in Unity Examples.exe: WinRT originate error - 0x80004005 : 'bad function call'. Exception thrown at 0x00007FF8DEC7A388 in Unity Examples.exe: Microsoft C++ exception: winrt::hresult_error at memory location 0x0000002B87CFECC0. Exception thrown at 0x00007FF8DEC7A388 in Unity Examples.exe: Microsoft C++ exception: winrt::hresult_error at memory location 0x0000002B87CFC600. The thread 0x53d4 has exited with code 0 (0x0). The thread 0x5744 has exited with code 0 (0x0). The thread 0x4ee0 has exited with code 0 (0x0). **************************************** __cdecl wikitude::windows::impl::WindowsCameraModuleInternal::~WindowsCameraModuleInternal(void) this=0x00000176BDABFF70 **************************************** UnloadTime: 16.863800 ms System memory in use before: 28.9 MB. System memory in use after: 28.4 MB. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 1013. Total: 5.058200 ms (FindLiveObjects: 1.438600 ms CreateObjectMapping: 0.091900 ms MarkObjects: 2.392100 ms DeleteObjects: 1.131800 ms) [11.495167 / 297.042770] - OnWindowActivated event - Deactivated.